Ridwan was commissioned by a client to be based on the caracal with Egyptian design influence, specifically the eyes of Horus/Ra. The project began as a simple character design and reference sheet, but the project quickly evolved into something more worthy of presentation.
This render came together rather quickly as more of a "sketch" than a fully detailed model—but I'm still rather happy with the level of detail considering the short time spent and being made entirely within Blender. Hope you enjoy.
Photoshop used for the initial concept. Blender (Cycles) used for sculpting and render.