PixLED – Pixel Shader for Blender

Release Notes

PixLED – Procedurally pixelate any texture and quickly emulate a physically accurate LED screen!

v1.0.1 – 2023/7/2

Thank you for your support!  This is a minor update to correct a handful of errors and confirm Blender 3.6 support.

  • Bug Fixes
    • Fixes a texture and normal error when exporting/triangulating the Game Boy mesh.
    • Adds “Color” and “Emissive” outputs to the “PixLED : Separate RGB” node group to improve baking results.


Personal License
$2
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
For unlimited personal use and one commercial work with up to 2000 sales or 20,000 views. Does not apply to companies or organizations. For a single user. Read MoreRead Less
Files (2)
PixLED v1.0.1
zip /
110 MB
PixLED v1.0 (Old)
zip /
110 MB
Indie License
$18
License: Extended Commercial License
Stock Assets

For use on an unlimited number of commercial projects with no limits on sales or views.

Learn More
For unlimited personal use and unlimited commercial projects with no limit on sales or views. Up to 10 users. Read MoreRead Less
Files (2)
PixLED v1.0.1
zip /
110 MB
PixLED v1.0 (Old)
zip /
110 MB
Studio License
$35
License: Extended Commercial License
Stock Assets

For use on an unlimited number of commercial projects with no limits on sales or views.

Learn More
For unlimited personal use and unlimited commercial projects with no limit on sales or views. Unlimited users. Read MoreRead Less
Files (2)
PixLED v1.0.1
zip /
110 MB
PixLED v1.0 (Old)
zip /
110 MB