Genshin Impact Character Shader for Blender

Release Notes

Updated product to v2.2.1

  • Face Lightmap Mapping v2.1beta

    • Optimizes the “Face Lightmap Mapping” node (updated from v2.0beta to v2.1beta)

      • Object normals no longer need to be manually set to face forward for the mapping to function properly.  The node now attempts to handle this automatically for all vertices assigned to the material.

      • This should also resolve bounding box calculation errors on some meshes.

      • Details and FAQ in the documentation PDF have been deleted, and they should no longer be necessary.

Thank you all so much for your support!
皆様、ご支援いただき誠にありがとうございます!
非常感谢大家的支持!
여러분의 응원에 진심으로 감사드립니다!

Standard License
$2
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
For unlimited personal use and one commercial work with up to 2000 sales or 20,000 views. Does not apply to companies or organizations. For a single user. Read MoreRead Less
Files (2)
v2.2.1
zip /
35 MB
v1.6 (old)
zip /
19 MB
Indie License
$18
License: Extended Commercial License
Stock Assets

For use on an unlimited number of commercial projects with no limits on sales or views.

Learn More
For unlimited personal use and unlimited commercial projects with no limit on sales or views. Up to 10 users. Read MoreRead Less
Files (2)
v2.2.1
zip /
35 MB
v1.6 (old)
zip /
19 MB
Studio License
$35
License: Extended Commercial License
Stock Assets

For use on an unlimited number of commercial projects with no limits on sales or views.

Learn More
For unlimited personal use and unlimited commercial projects with no limit on sales or views. Unlimited users. Read MoreRead Less
Files (2)
v2.2.1
zip /
35 MB
v1.6 (old)
zip /
19 MB